Where Cards Fall is a slice of life puzzle game where you build houses of cards to bring formative memories to life. Create pathways through dreamlike spatial puzzles to navigate the insecurities and emotions of high school and beyond.
Along with helping you solve puzzles, the houses of cards give each scene a distinct identity and sense of place. As you solve them, you’ll gain small glimpses into our characters’ lives, uncovering memories within the houses of cards. While the puzzles gently flow into each other, things don’t always conclude neatly.
This is a coming-of-age story where growing up isn’t a straight line, but a cyclical process the characters engage with time and time again.
The Game Band is a video game studio based in Los Angeles. We aim to inspire hearts and minds with games about the tension and beauty in everyday life.
The Game Band Founder and Creative Director, Sam Rosenthal began working on Where Cards Fall in a dorm room at the University of Southern California. While working on other projects (What Remains of Edith Finch, Skylanders, Where’s My Water?), he kept the spirit of the game alive in his spare time, re-igniting it years later after meeting Snowman Co-Founder Ryan Cash.
Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, our goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.
Founded in 2012 with the release of the to-do app Checkmark, we went on to launch Shifts, Circles, and Super Squares before collaborating with Harry Nesbitt on Alto’s Adventure and Alto’s Odyssey. In September 2019, Snowman will release Where Cards Fall and Skate City exclusively on Apple Arcade. On the horizon is DISTANT; our collaboration with Slingshot and Satchel.
WhereCardsFall-Screenshots.zip (10 screenshots)
WhereCardsFall-Images.zip (6 images)
WhereCardsFall-Animations.zip (7 gifs)
WhereCardsFall-Logos.zip (4 images)